What's Changed
- Fix for digital camo armor spawning instead of CDN conveys by @Nikolassparrow in https://github.com/QuentinGruber/h1z1-server/pull/1927
- Honey and honeycomb inside bee boxes by @Nikolassparrow in https://github.com/QuentinGruber/h1z1-server/pull/1934
- Add saveWorld tests to zoneserver.test by @QuentinGruber in https://github.com/QuentinGruber/h1z1-server/pull/1936
- Implement isSoeClientFlooded by @QuentinGruber in https://github.com/QuentinGruber/h1z1-server/pull/1924
- Another solution for vehicle positionUpdate circular dep by @QuentinGruber in https://github.com/QuentinGruber/h1z1-server/pull/1939
- Modify rnd durability sys by @QuentinGruber in https://github.com/QuentinGruber/h1z1-server/pull/1940
- Make /kit items max durabilty by @QuentinGruber in https://github.com/QuentinGruber/h1z1-server/pull/1941
- Fix standing dead zombies by @QuentinGruber in https://github.com/QuentinGruber/h1z1-server/pull/1942
- fixed fairplay kicks in vehicle by @avcio9 in https://github.com/QuentinGruber/h1z1-server/pull/1944
- Add worldDataManagerTests by @QuentinGruber in https://github.com/QuentinGruber/h1z1-server/pull/1937
- Add ingameTime fields in config by @QuentinGruber in https://github.com/QuentinGruber/h1z1-server/pull/1945
- Remove old logic about npc corpse by @QuentinGruber in https://github.com/QuentinGruber/h1z1-server/pull/1943
- Revert "Fix containers not receiving entirety of loottable upon respawn" by @QuentinGruber in https://github.com/QuentinGruber/h1z1-server/pull/1946
- Make all unit tests using random ports instead of hardcoded ones by @QuentinGruber in https://github.com/QuentinGruber/h1z1-server/pull/1949
- Add some vehicles load for world save unit tests by @QuentinGruber in https://github.com/QuentinGruber/h1z1-server/pull/1950
- Update project dependencies by @QuentinGruber in https://github.com/QuentinGruber/h1z1-server/pull/1953
- Add constructions to world save unit tests by @QuentinGruber in https://github.com/QuentinGruber/h1z1-server/pull/1951
- Spectator vehicle now have a proper transientId by @QuentinGruber in https://github.com/QuentinGruber/h1z1-server/pull/1947
- Don't replicate observer movement by @QuentinGruber in https://github.com/QuentinGruber/h1z1-server/pull/1948
- Fix for freeplace entities not saving by @QuentinGruber in https://github.com/QuentinGruber/h1z1-server/pull/1955
- Buff Campfire comfort slightly by @Nikolassparrow in https://github.com/QuentinGruber/h1z1-server/pull/1956
- Bandaid vehicle fairplay fix by @Nikolassparrow in https://github.com/QuentinGruber/h1z1-server/pull/1957
- Fix cringe issue with crcSeed > max_uint8 by @QuentinGruber in https://github.com/QuentinGruber/h1z1-server/pull/1958
- release/0.33.0 by @QuentinGruber in https://github.com/QuentinGruber/h1z1-server/pull/1959
Full Changelog: https://github.com/QuentinGruber/h1z1-server/compare/0.32.3...0.33.0
What's Changed
- 0.33.1 by @QuentinGruber in https://github.com/QuentinGruber/h1z1-server/pull/1985
- fix issue with lastWhisperedPlayer being undefined by @QuentinGruber in https://github.com/QuentinGruber/h1z1-server/pull/1983
Full Changelog: https://github.com/QuentinGruber/h1z1-server/compare/0.33.0...0.33.1